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Please enjoy the November, December, and January Progress Report! Wish your favorite LogicOp game worked on GLES or MoltenVK? Odds are, it does now! The list goes on, but outlining everything would take way too long, so let's just dive in. Hate the EA VP6 bugs? Make them a thing of the past with a new option.

Want to take Riivolution games on netplay? You can. The three month gap between reports was not because of a lack of changes. The past three months have had tons of changes that would have normally been the highlight of a Progress Report. we haven't even talked about any emulation fixes yet. In fact, enough has happened that we'll be detailing the status of Dolphin's macOS support near the end of the report.Īnd. We've improved the user experience on macOS significantly and restored support for older devices. You won't have to scroll far for that news, we promise.īut that's only the tip of the iceberg we've had three months worth of changes pile up and some other important infrastructure news.

And with a critical bottleneck getting fixed just days ago, performance on Adreno GPUs has skyrocketed.
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For those on mobile phones and tablets, Adreno powered devices provide decent enough graphics drivers to get a reasonable experience at this point. This means that every PowerPC instruction that the x86-64 JIT supports along with every major JIT feature are now supported in the AArch64 JIT! And this is a great time for ARM in general, with each generation of processor pushing the boundaries and companies like Apple adopting the architecture for larger and higher power devices like their M1 Mac line.

I5 4670, GTX 970, Windows 8.1, Ubuntu 14.On that note, we're happy to announce that Dolphin's AArch64 JIT has finally reached feature parity with Dolphin's x86-64 JIT. The Legend of Zelda: The Wind Waker (also confirmed with Metroid Prime)
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01:00 AM Emulator Issues #8686 (New): TAS Movie playback fails on launch. he JIT compiler, while it jumps over it with 07:12 PM Emulator Issues #9749 (New): After upgrading to Dolphin 5.0, all games show a black screen only **Game Name?**Īny other files are available on request. **Game ID?** (right click the game in the game list, properties, info tab) 10:54 PM Emulator Issues #9751 (Accepted): Rust's MIR Backend produces code that Dolphin's JIT can't handle **Game Name?** GZLE01 06:41 AM Emulator Issues #11581 (New): Crash on macOS with MSAA enabled **Game Name?** e in the game list, Properties, Info tab) Gtx 1060 02:33 PM Emulator Issues #11673 (Questionable): The Legend of Zelda: The Wind Waker - Unknown Opcode/GPU Desync with Custom Textures **Game Name?** **MD5 Hash?** (right click the game in th. ame in the game list, Properties, Info tab) i7-6700K, GTX 1070, Windows 10, 256KB of RAM 01:35 AM Emulator Issues #11710 (New): (Qt) Exiting fullscreen with render to main window loses focus **Game Name?** The Legend of Zelda: The Wind Waker does this on the sun effect and requires no. mpletion) that relies on EFB Access to CPU. The Legend of Zelda: The Wind Waker and others. rministic Dualcore when EFB Effects are used. configuration files, savefiles, savestates)** 02:15 AM Emulator Issues #12130 (Questionable): "Use S. as well immediately at the start screen dx12) **Game Name?**

08:31 PM Emulator Issues #12227 (Accepted): Skyward sw.
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Fifolog on Android would that be helpful? **Game ID?** (right click the game in the game list, Properties, Info tab) and buffer in Legend of Zelda: The Wind Waker **Game Name?** Results (12) Emulator Issues #12708 (New): [Vulka.
